Season 11's new Tower mode has landed, and you can feel the community split the second you queue in. Some players are already calling it dead content. Others are hooked. I get why it's messy. Diablo's trained us to chase upgrades, so when an activity doesn't shower you in gear, it rubs people the wrong way. If you're the type who logs in thinking about builds, breakpoints, and Diablo 4 Items, the Tower can feel like it's dodging the whole point o...
January 2026 rolls around and I'm still catching myself staring at other people's guns like an idiot. That Shower camo—the one with the little shooting stars skating across the receiver—shows up in every other lobby, and it's a constant reminder of how the Astra Malorum event turned into my personal bad beat. I even tried to keep it chill and queue with a CoD BO7 Bot Lobby session here and there just to reset my mood, but nothing really dul...
Part of me still laughs that it is 2026 and people are still arguing about how GTA 5 should look, but here we are, tweaking graphics and chasing frames while cruising around Los Santos with stacked GTA 5 Money in the bank. NaturalVision Evolved has been "the" visual upgrade for a while now, and the big December 2025 drop really does feel like a new pass on the game rather than just another preset. You load it up, jump on the freeway at dusk, and ...
You spawn into Arc Raiders with that familiar swagger, sure your aim, movement and shiny new ARC Raiders Items are gonna carry you. For the first minute or two it kinda feels that way. Fresh snow, big open sky, your squad joking on comms while you sprint across the ice, already talking about what you are gonna extract with. Then the game reminds you where you are. It does not care what rank you were in some other shooter, or how stacked you think...
If you've been grinding ARC Raiders lately, you've probably felt the shift. Blueprint drops aren't some mythical thing you hear about in chat anymore. They're showing up often enough that you actually plan around them, the same way you'd plan around ammo or meds. I've had runs where I'm poking around terminals, bins, and busted lockers for scraps, and then—bam—another schematic. If you're the kind of player who tracks what you're missing, it sudd...
I've been poking at Druid in PoE 2 v0.4 and, yeah, there's one interaction that feels way out of line once you get it rolling. It doesn't need rare uniques or some galaxy-brain tree, either. You just need Rage, one specific support gem, and a reliable way to freeze something on demand. If you're already farming and stocking up on PoE 2 Currency, this is the kind of setup that pays you back fast because it scales with what you're doing anyway: bui...
Path of Exile 2 has so many layers now that it is easy to lose an evening just tweaking one piece of gear, and once you start pushing real endgame content you quickly notice how much power is hidden outside the main tree, especially when you begin to factor in systems tied to PoE 2 Currency. The Arcane system is a big part of that. The Storm Charge passive in particular feels almost unfair when it is set up right, because you are getting a seriou...
When Season 11 drops in Diablo 4, a lot of us already know what we're rolling – the Necro with a solid Minion setup. Honestly, it's the easiest way to cruise from level 1 to 60 without stressing over every drop or skill point. Been running it for seasons now, and I'm going back to it again – there's just something about standing back while your skeleton crew tears through mobs for you. You're the commander, they're the army, and it's almost autop...
Out in Arc Raiders, you learn fast that just carrying a gun won't cut it. The machines you're up against don't hesitate, and your basic kit can only get you so far before you're scrap yourself. That's why the Workbench matters. It's not just a menu or a place to tinker—it's your lifeline. Think of it like your own armoury mixed with a mad scientist's lab, where every bit of loot you drag back can turn you from a rookie scavenger into a proper fig...
When fans start talking about the boss fights that could steal the spotlight in Path of Exile 2, two names seem to come up every time – Benedictus, the Arch-Heretic, and Torvian, the Labyrinth Keeper. It's a clash of brains and brawn, range versus raw muscle. Benedictus is that corrupted holy figure who turns the arena into a death trap with beams, orbs, and patches of lethal ground. Torvian, on the other hand, is basically a walking siege engine...